Cartoon Showreel

BREAKDOWNvisit vimeo link to use timeline markers

  • 00:02 Dragon Rider Characters
  • Position: Character Artist.
  • Company: Rise FX
  • Software: Maya, Houdini (Mantra), Zbrush, Substance Painter/Designer and Mari.
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  • In order of appearance and task:
  • Djinn, modelling.
  • Giant, modelling, texturing and look development.
  • Elves, modelling, texturing and look development.
  • Twigleg, texturing and look development.
  • Jeweller, texturing, grooming and look development.
  • Guys with costume, texturing and look development.
  • Policeman, texturing, grooming and look development.

 

  • 00:36 Dog Character – Credit Now
  • Position: Character Artist
  • Company: Sehsucht
  • Software: Maya, Zbrush and Mari.
  • Responsible for the modelling of the dog and some parts of the look development.

 

  • 00:45 RenderFlow commercial
  • Position: Character Modeller
  • Company: Juggernaut Animation Studio
  • Software: Maya and Zbrush.
  • Yellow character modelled for a commercial in Juggernaut Animation Studio.
  • Visit this link to watch the full video https://vimeo.com/89599656

 

  • 01:01 Finis Everglot Fan Art
    All aspects.

 

  • 01:12 Personal project: Scott
  • All aspects.

 

  • 01:21 Personal project: Afrokid
  • All aspects.

 

  • 01:31 Pumpkin Reports Animated Series Characters
  • Position: Character Artist
  • Company: Motion Pictures
  • Software: Maya and Mudbox.
  • I modelled around 40 characters, the full showreel here https://vimeo.com/144180236

 

  • 01:47 Personal project: Gremlin Clay
  • All aspects.

 

  • 01:57 Batman Fan Art
  • All aspects.

 

  • 02:03 Toy Sculptures for IMC Toys
  • All aspects.